Maryam
Lootah

Junior Game Design Student @ NYU Tisch

Narrative Design

Has written and published Narrative-focused games, in both Solo and Group Projects.
Able to program internal csv setups for Unity dialogue and Ink AddOns, able to program comfortably in Twine Harlowe, Bitsy.
Following projects are Solo; writing, programming and art is my own.

One Thousand and One Nights

Twine Branching Narrative Game

  • Iterated over ten drafts of original narrative with beta testing

  • Designed and programmed Twine HTML programming and music

  • Illustrated related backgrounds and characters

  • Researched and produced narrative, contemporary critique on 'One Thousand and One Nights'

Liturgy

Unity 2D Pixel Horror Game

  • Animated over 5 cutscenes

  • Programmed multiple endings and stages

  • Created pixel animation sprite sheets

  • Wrote horror narrative through environmental design

  • Programmed functional dialogue and cutscene mechanics

The Nine Billion Names of God

Bitsy Cosmic Horror Game

  • Composed and designed multi-room game based on the short story 'The Nine Billion Names of God'

  • Produced simplified pixel art, and designed color space

  • Wrote and interpreted original narrative in Game context

  • Designed shortform visual puzzles for environmental storytelling

Art and Design

Has designed and illustrated artwork and animation for games, marketing, news and short-film.

  • Adobe Creative Suite

  • Adobe Photoshop

  • Adobe Illustrator

  • Adobe Animate

  • Aseprite [Pixel Art]

  • Blender / Maya ** (Moderate Skill)

  • Unity Sprite Implementation/Sprite Sheets

  • Unity 3D Shaders

  • 3D Texture Painting

  • Unity Animator State Machine

  • Unity Universal Render Pipeline

  • Gamemaker Sprite Implementation